What is wrong with American storyboarding?
What is wrong with American storyboarding?
Sounds like she's shitting on both America and Japan here
Woman complains
Isn't Japan work culture like really really bad?
Yeah, they don’t get “creative freedom”, they get “complete this scene by any means necessary by the end of today”.
animation culture sure is, its often compared to slave labour. which seems painful to me as art is such an honest craft
I know Europeans don't understand this because you guys tend to just be here to get mad at weebs, but American work culture is also really bad, and we work just as much as the Japanese do, only without the universal healthcare.
The bright side is, soon Eurocunts will be embroiled in another world war, so I can sit back and watch you get vaporized by ziggers.
The magic about anime is that they let us work with the acting and our intuition as artists
Seems like it could be about American storyboards micromanaging the pose and timing for them
Joaquim Dos Santos directed half of the episodes of Justice League Unlimited so I'm gonna just assume he's right.
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Problem is that the storyboard artists are whipped to make an animatic exactly as envisioned. The thing about rough drafts is that they're supposed to be guidelines that allow some freedom through direction. Be too direct and you're just trying to trace it as closely as possible, which is probably why the episodes are so stiff now. I think Family Guy has this problem too where there's endless rewrites for a rough draft to look as on-model as possible.
and Japan
I don’t see how…
Also did a lot of Avatar The last Airbender
Anon, that was kinda unprompted.
and we work just as much as the Japanese do
Anon I don't know about you but I don't know anyone doing 20+ hours of underpaid overtime every week. I do know people who regularly do overtime, but they get paid time and half/double time for it.
It sort of has to be this way because with an outsourced production pipeline, preproduction needs to make sure everything is accounted for domestically. It's an issue at the cross roads of accountability and and culpability. The boards can be sent over in a much more loose state, but if what get's sent back isn't what the studio is looking for then then domestically you have nothing to point back on and say "you fucked X up, we need more rounds of retakes" without it becoming a huge pipeline mess and finical nightmare. It's no industry secret that, at least stateside ,storyboards have become very """demanding""" over the last decade or so and nobody is particularly happy about it.
It's no coincidence these boards are also the exact part of the 1 fight in the series almost everyone responded well to lmfao.
Also, how many japanese animators (let alone studios?) work for american preproduction studios? As far as I'm aware its almost entirely Korean outsourced. I know Powerhouse had a few Japanese guest animators for Castlevania but I'm curious what this persons opinion is being informed by..
Arguably america is worse than japan, because at least in japan you have job security. in the US everything is a god damned fucking temp contract so you work somewhere for a year and then get kicked to the curb. they do this to avoid paying you benefits. so you get ZERO PTO, no health insurance, no 401k contributions, nothing. it's worse than slavery because slaves got free food and housing and never had to do 400 job applications to get one interview.
honestly i'm only suprised there aren't more mass shootings.
honestly i'm only suprised there aren't more mass shootings
The ones that do happen are almost exclusively at schools or supermarkets. Never the office. God, I hate the gig culture. Whoever thought this shit was ok needs to be thrown out of a 7-story building.
It sort of has to be this way because with an outsourced production pipeline
Also because in general you can blur the lines between an storyboarder and a layout artist and just pay for one. Because being honest, the Invincible clip on the tweet can only be a storyboard if you stretch the definition.
For a no name storyboarder, instead of Dos Santos, it's straight up exploitation.
Luigi got it right.
NOOOO IT'S NOT FAIR I WANT MY MINDLESS SAKUGA WITH SHIT FLYING EVERYWHERE
xitter thread
t. I don't understand shit about animation.
The animators are in a lowest bidder vendor studio on the other side of the world, they don't speak English, and the production doesn't want retakes because they cost money. A sequence like this would otherwise look garbage because they will follow the boards and xsheets exactly.
to get rid of boards like this, in-house animators are needed, which also won't happen because Western artists won't work for the slave wages that Asian sweatshop animators do.
Western artists won't work for the slave wages that Asian sweatshop animators do.
But they're perfectly fine with exploiting them.
but if what get's sent back isn't what the studio is looking for then then domestically you have nothing to point back on and say "you fucked X up, we need more rounds of retakes" without it becoming a huge pipeline mess and finical nightmare.
Yeah, I think its this. It's the same reason modern day comic artists pencil their comics like its the finished artwork, penciling in the detail that would normally added during inking. The pencil artist wants to leave no question as to how he wants the final image to look. It doesn't leave a lot of room for artistic expression for the inker. This is a side effect of the "big business" of art. If you have a good working relationship between penciler and inker, the penciler is probably more comfortable doing looser pencils because the he and the inker are on the same page as to how the final product should look.
With multi million dollar budgets though, I'm sure showrunners are very explicit with the details and how they want things to look. If you're a Japanese animator and you wanna take the gamble of deviating from the showrunners, you gotta deliver. Like on Batman The Animated Series, when the Japanese crew were told explicitly not to airbrush frost on Mister Freeze's helmet because its an insanely hard effect to pull off in motion in a cartoon. They went ahead and did though because they felt they had something to prove (I think they had just split from a bigger Japanese animator). Great when it works out, devastating when it doesn't.
R/nowork is that way. I don't even have a degree and I make a comfortable corporate living with benefits.
In animation?
Also because you can afford to lose time in the modern pipeline of animation.
...Don't you mean "can't"? Time is money, isn't it?
Life in America is so awful
I hope other countries become just as bad too
Amerimutts are just as bad as Bugmen now huh.
Our politics are based on spite for perceived slights and run on a personally bastardized version of reality. Pay the misanthrope no mind.
Capitalism once again, is to blame.
So how does something like this get fixed? Do we try reviving the in-house animation productions and stop outsourcing as much?
If storyboarder has to constantly give instructions to animator about everything, then he has already failed as a storyboarder. Animators should already get everything they need from the animatic.
Yeah, mistyped.
It has nothing to do with with the storyboarder's capabilities and everything to do with how pipelines are set up in order to account for the responsibilities of each studio (one handling pre/post-production and the one handling production). It's a massive unfortunate byproduct of financial culpability.
Some studios are trying this route, but it also means domestically studios need to be MUCH larger affairs which brings it's own slew of problems....
You don't know salaried people on call? You must not work in IT.
yikes!
Well anon, is it in animation?
en.wikipedia.org
Japan literally has a word for death by overworking
QRTing a video of joaquim dos santos getting exploited thanks to the animation guild’s vague definitions of “storyboard” with “i hate layout artists” is crazy fucking work.
Des that person know that most of the "off model freedom" animators get with anime is basically the Animation Director going "fuck it It's too much hasle giving instructions to freelancers and outsorced animators about how to fix it I'll just do it myself" and having to redo the cut
They are not hating layouts you inbreed. They are hating the exploitation on. The storyboarders that on top of that makes the work of animators nothing more than a sweatshop activity.
Unfortunately anon VERY few people know how much anime relies on the AD or character designer doing corrections or redoing cuts to make things not suck never mind compositing...(when they don't cover up good stuff)